
| Max CP | 2,412 |
| Generation | Johto (Gen 2) |
| Buddy Distance | 5km |
| Released | ✅ Yes |
| Shiny | ✨ Yes |
| Shadow | ❌ No |
Mantine is a Water/Flying-type Pokémon from Johto (Generation 2) in Pokémon GO. It has a maximum Combat Power (CP) of 2,412 when powered up to Level 50 with perfect 15/15/15 IVs. Mantine has base stats of 148 Attack, 226 Defense, and 163 Stamina, giving it a total stat product of 537.
With a strong Defense stat of 226, Mantine is a solid defensive choice for gym defense and PvP battles. Its shiny form is available in Pokémon GO.
In Rainy weather, Mantine receives a weather boost increasing its catch CP and spawn rate. The buddy walking distance for Mantine is 5km per candy.
| Move | Type | Power | Energy | DPS | EPS | PvP DPT | PvP EPT |
|---|---|---|---|---|---|---|---|
| Bubble | - | - | - | - | - | - | - |
| Wing Attack STAB | Flying | 8 | +9 | 10.0 | - | - | - |
| Bullet Seed | - | - | - | - | - | - | - |
DPS = Damage/Sec (PvE) · EPS = Energy/Sec · DPT/EPT = Damage/Energy Per Turn (PvP) · STAB = +20% type bonus
| Move | Type | Power | Energy | DPS | PvP Pwr | PvP Nrg |
|---|---|---|---|---|---|---|
| Water Pulse | - | - | - | - | - | - |
| Ice Beam | Ice | 90 | -55 | - | 90 | -55 |
| Aerial Ace STAB | Flying | 55 | -33 | - | 55 | -40 |
| Bubble Beam | - | - | - | - | - | - |
Mantine takes increased damage from these types:
Mantine takes reduced damage from these types:
Top Pokémon to use when battling Mantine in raids and gyms, sorted by Attack.
| # | Pokémon | Type | ATK | DEF | STA | Max CP |
|---|---|---|---|---|---|---|
| 1 |
| Electric | 330 | 144 | 195 | 4,504 |
| 2 |
| Rock | 295 | 109 | 219 | 3,773 |
| 3 |
| Rock Flying | 292 | 139 | 181 | 3,811 |
| 4 |
| Dragon Electric | 275 | 211 | 205 | 4,620 |
| 5 |
| Rock Fighting | 260 | 192 | 209 | 4,231 |
| 6 |
| Bug Electric | 254 | 158 | 184 | 3,566 |
| 7 |
| Electric Flying | 253 | 185 | 207 | 4,035 |
| 8 |
| Bug Rock | 253 | 174 | 172 | 3,600 |
| 9 |
| Rock Dark | 251 | 207 | 225 | 4,387 |
| 10 |
| Electric Fairy | 250 | 181 | 172 | 3,625 |
Best IVs for GO Battle League. Higher stat product = better PvP.
| # | ATK | DEF | STA | Lv | CP |
|---|---|---|---|---|---|
| 1 | 0 | 12 | 10 | 28 | 1,500 |
| 2 | 0 | 8 | 13 | 28 | 1,500 |
| 3 | 0 | 6 | 14 | 28 | 1,498 |
| 4 | 2 | 15 | 15 | 27 | 1,496 |
| 5 | 3 | 15 | 13 | 27 | 1,498 |
| 6 | 3 | 13 | 15 | 27 | 1,500 |
| 7 | 0 | 15 | 7 | 28 | 1,496 |
| 8 | 0 | 13 | 9 | 28 | 1,499 |
| 9 | 0 | 11 | 10 | 28 | 1,497 |
| 10 | 0 | 9 | 12 | 28 | 1,499 |
| # | ATK | DEF | STA | Lv | CP |
|---|---|---|---|---|---|
| 1 | 15 | 15 | 15 | 50 | 2,390 |
Ranked by Stat Product. #1 = best PvP. Master League: use 15/15/15.
Expected CP at different IV levels per encounter type.
| IVs | Wild L30 | Research L15 | Raid L20 | WB L25 | Max L40 | L50 |
|---|---|---|---|---|---|---|
| 100% (15/15/15) | 1,807 | 903 | 1,204 | 1,506 | 2,108 | 2,390 |
| 98% (15/15/14) | 1,802 | 901 | 1,201 | 1,501 | 2,102 | 2,384 |
| 96% (15/14/15) | 1,803 | 901 | 1,202 | 1,503 | 2,104 | 2,385 |
| 93% (14/14/14) | 1,787 | 893 | 1,191 | 1,489 | 2,085 | 2,364 |
| 91% (15/13/13) | 1,789 | 894 | 1,193 | 1,491 | 2,087 | 2,367 |
| 87% (13/13/13) | 1,767 | 883 | 1,178 | 1,473 | 2,062 | 2,338 |
| 82% (12/12/12) | 1,748 | 874 | 1,165 | 1,456 | 2,039 | 2,312 |
| 80% (10/15/15) | 1,752 | 876 | 1,167 | 1,459 | 2,043 | 2,317 |
| 67% (10/10/10) | 1,709 | 854 | 1,139 | 1,424 | 1,993 | 2,260 |
| 0% (0/0/0) | 1,520 | 760 | 1,013 | 1,267 | 1,774 | 2,011 |
Important CP values for Mantine with perfect 15/15/15 IVs:
| 🏆 Max CP (Lv 50) | 2,390 CP |
| 🎯 Max CP (Lv 40) | 2,108 CP |
| ⚔️ Raid Catch (Lv 20) | 1,139 - 1,204 CP |
| 🌤️ Weather Boost (Lv 25) | 1,424 - 1,506 CP |
| 🥚 Egg Hatch (Lv 20) | 1,139 - 1,204 CP |
| 🔬 Research (Lv 15) | 854 - 903 CP |
Maximum CP for Mantine with perfect 15/15/15 IVs at each level.
| Lv | Max CP | Lv | Max CP |
|---|---|---|---|
| 1 | 29 | 26 | 2,108 |
| 2 | 2,108 | 27 | 2,108 |
| 3 | 2,108 | 28 | 2,108 |
| 4 | 2,108 | 29 | 2,108 |
| 5 | 284 | 30 | 1,807 |
| 6 | 2,108 | 31 | 2,108 |
| 7 | 2,108 | 32 | 2,108 |
| 8 | 2,108 | 33 | 2,108 |
| 9 | 2,108 | 34 | 2,108 |
| 10 | 602 | 35 | 1,958 |
| 11 | 2,108 | 36 | 2,108 |
| 12 | 2,108 | 37 | 2,108 |
| 13 | 2,108 | 38 | 2,108 |
| 14 | 2,108 | 39 | 2,108 |
| 15 | 903 | 40 | 2,108 |
| 16 | 2,108 | 41 | 2,108 |
| 17 | 2,108 | 42 | 2,108 |
| 18 | 2,108 | 43 | 2,108 |
| 19 | 2,108 | 44 | 2,108 |
| 20 | 1,204 | 45 | 2,255 |
| 21 | 2,108 | 46 | 2,108 |
| 22 | 2,108 | 47 | 2,108 |
| 23 | 2,108 | 48 | 2,108 |
| 24 | 2,108 | 49 | 2,108 |
| 25 | 1,506 | 50 | 2,390 |
Mantine (#226) is a Water/Flying-type Pokémon from the Johto region (Generation 2) in Pokémon GO. With a maximum CP of 2,412 at Level 50 with perfect 15/15/15 IVs, Mantine can be effective with the right strategy. This complete guide covers the best moveset, PvP analysis, raid counters, evolution, and shiny availability for Mantine in 2026.
Mantine's Attack stat is 148 (Average). The lower Attack stat means Mantine may compensate with bulk or utility.
With 226 Defense (Excellent) and 163 Stamina (Good), the total stat product is 537. This gives Mantine reasonable durability in battle. Compared to other Water-type Pokémon, Mantine's stat distribution favors defense.
The best moveset for Mantine depends on whether you use it for raids, gyms, or PvP. For raids, use Bubble (Fast) with Water Pulse (Charged) for maximum DPS. This takes advantage of STAB (Same Type Attack Bonus) which provides a 20% damage boost for matching-type moves.
For PvP (GO Battle League), energy generation and coverage matter more than raw DPS. Mantine has 3 Fast Attacks and 4 Charged Attacks to choose from.
In Great League, Mantine can be a viable pick. For Great League, lower Attack IVs (like 0/15/15) are preferred to maximize stat product under 1500 CP. The Water/Flying typing provides useful matchups against Ground, Fire, Water-type threats while being weak to Electric, Rock types.
In Ultra League, Mantine reaches 2,108 CP at Level 40. Its bulk allows it to survive key matchups.
In Master League, Mantine faces tough competition from Pokémon with higher CP caps. It is better suited for capped leagues.
As a raid attacker, Mantine's effectiveness depends on its typing and 148 Attack stat. It may not be the top raid choice but contributes in the right conditions. Best counters against Mantine use Electric, Rock-type moves.
Mantine can be found in the wild, hatched from Eggs, obtained through Research tasks, and during events. In Rainy weather, it receives a spawn boost. The buddy distance is 5km per candy — use Pinap Berries for double candy when catching.
Mantine is part of a 2-stage evolution family:
Tip: For PvP, check IV spreads before evolving (low Attack, high Defense/Stamina). For raids, aim for 15/15/15 perfect IVs.
Shiny Mantine is available! Use the Normal/Shiny toggle on this page to preview. The shiny rate is approximately 1 in 500. Shiny variants are cosmetic only — same stats and performance. Check our Shiny Checklist for all available shinies.
Mantine gets a weather boost in Rainy weather, increasing wild spawn CP (up to Level 35) and raid catch CP to Level 25 (1,424 - 1,506 CP). The buddy distance is 5km per candy. Consider Rare Candy to supplement.
Q: What is Mantine's max CP?
A: 2,390 CP at Level 50, or 2,108 CP at Level 40.
Q: Is Mantine good?
A: Useful in Great League PvP with the right setup.
Q: Can Mantine be shiny?
A: Yes! Shiny Mantine is available.
Q: What is Mantine weak to?
A: Electric, Rock-type moves.
Q: Best moveset?
A: Bubble + Water Pulse for optimal DPS.
Updated September 2026. Data from Pokémon GO Live and Pokémon GO Wiki.