
| Max CP | 2,401 |
| Generation | Kanto (Gen 1) |
| Buddy Distance | 3km |
| Released | ✅ Yes |
| Shiny | ✨ Yes |
| Shadow | 😈 Yes |
Electrode is a Electric-type Pokémon from Kanto (Generation 1) in Pokémon GO. It has a maximum Combat Power (CP) of 2,401 when powered up to Level 50 with perfect 15/15/15 IVs. Electrode has base stats of 173 Attack, 173 Defense, and 155 Stamina, giving it a total stat product of 501.
Electrode can be used in various battle formats depending on its moveset and the current meta. Its shiny form is available in Pokémon GO. Shadow Electrode is also available from Team GO Rocket encounters, dealing 20% more damage.
In Rainy weather, Electrode receives a weather boost increasing its catch CP and spawn rate. The buddy walking distance for Electrode is 3km per candy.
| Move | Type | Power | Energy | DPS | EPS | PvP DPT | PvP EPT |
|---|---|---|---|---|---|---|---|
| Spark STAB | Electric | 6 | +8 | 8.6 | - | - | - |
| Volt Switch STAB | Electric | 14 | +8 | 7.8 | - | - | - |
| Tackle ELITE | Normal | 5 | +5 | 10.0 | - | - | - |
DPS = Damage/Sec (PvE) · EPS = Energy/Sec · DPT/EPT = Damage/Energy Per Turn (PvP) · STAB = +20% type bonus
| Move | Type | Power | Energy | DPS | PvP Pwr | PvP Nrg |
|---|---|---|---|---|---|---|
| Discharge STAB | - | - | - | - | - | - |
| Thunderbolt STAB | Electric | 80 | -55 | - | 90 | -55 |
| Hyper Beam | Normal | 150 | -80 | - | 150 | -80 |
| Foul Play | Dark | 70 | -45 | - | 70 | -45 |
Electrode takes increased damage from these types:
Electrode takes reduced damage from these types:
Top Pokémon to use when battling Electrode in raids and gyms, sorted by Attack.
| # | Pokémon | Type | ATK | DEF | STA | Max CP |
|---|---|---|---|---|---|---|
| 1 |
| Ground | 270 | 228 | 205 | 4,708 |
| 2 |
| Dragon Ground | 261 | 193 | 239 | 4,532 |
| 3 |
| Ground Steel | 255 | 129 | 242 | 3,711 |
| 4 |
| Ice Ground | 247 | 146 | 242 | 3,808 |
| 5 |
| Ground Normal | 243 | 181 | 277 | 4,410 |
| 6 |
| Ground Rock | 241 | 190 | 251 | 4,271 |
| 7 |
| Ground Dark | 229 | 158 | 216 | 3,485 |
| 8 |
| Ground Rock | 222 | 171 | 233 | 3,637 |
| 9 |
| Ground Ghost | 222 | 154 | 205 | 3,265 |
| 10 |
| Ground | 214 | 185 | 207 | 3,447 |
Best IVs for GO Battle League. Higher stat product = better PvP.
| # | ATK | DEF | STA | Lv | CP |
|---|---|---|---|---|---|
| 1 | 1 | 15 | 15 | 27 | 1,498 |
| 2 | 2 | 13 | 15 | 27 | 1,499 |
| 3 | 1 | 14 | 15 | 27 | 1,494 |
| 4 | 0 | 15 | 15 | 27 | 1,490 |
| 5 | 2 | 14 | 14 | 27 | 1,498 |
| 6 | 1 | 15 | 14 | 27 | 1,494 |
| 7 | 3 | 11 | 15 | 27 | 1,499 |
| 8 | 2 | 12 | 15 | 27 | 1,495 |
| 9 | 1 | 13 | 15 | 27 | 1,490 |
| 10 | 0 | 14 | 15 | 27 | 1,486 |
| # | ATK | DEF | STA | Lv | CP |
|---|---|---|---|---|---|
| 1 | 15 | 15 | 15 | 50 | 2,380 |
Ranked by Stat Product. #1 = best PvP. Master League: use 15/15/15.
Expected CP at different IV levels per encounter type.
| IVs | Wild L30 | Research L15 | Raid L20 | WB L25 | Max L40 | L50 |
|---|---|---|---|---|---|---|
| 100% (15/15/15) | 1,799 | 899 | 1,199 | 1,499 | 2,099 | 2,380 |
| 98% (15/15/14) | 1,794 | 897 | 1,195 | 1,495 | 2,092 | 2,373 |
| 96% (15/14/15) | 1,794 | 897 | 1,196 | 1,495 | 2,093 | 2,373 |
| 93% (14/14/14) | 1,779 | 889 | 1,186 | 1,483 | 2,076 | 2,354 |
| 91% (15/13/13) | 1,779 | 889 | 1,186 | 1,482 | 2,075 | 2,353 |
| 87% (13/13/13) | 1,760 | 880 | 1,173 | 1,466 | 2,053 | 2,328 |
| 82% (12/12/12) | 1,740 | 870 | 1,160 | 1,450 | 2,030 | 2,302 |
| 80% (10/15/15) | 1,751 | 875 | 1,167 | 1,459 | 2,043 | 2,316 |
| 67% (10/10/10) | 1,702 | 851 | 1,134 | 1,418 | 1,986 | 2,251 |
| 0% (0/0/0) | 1,516 | 758 | 1,011 | 1,263 | 1,769 | 2,006 |
Important CP values for Electrode with perfect 15/15/15 IVs:
| 🏆 Max CP (Lv 50) | 2,380 CP |
| 🎯 Max CP (Lv 40) | 2,099 CP |
| ⚔️ Raid Catch (Lv 20) | 1,134 - 1,199 CP |
| 🌤️ Weather Boost (Lv 25) | 1,418 - 1,499 CP |
| 🥚 Egg Hatch (Lv 20) | 1,134 - 1,199 CP |
| 🔬 Research (Lv 15) | 851 - 899 CP |
Maximum CP for Electrode with perfect 15/15/15 IVs at each level.
| Lv | Max CP | Lv | Max CP |
|---|---|---|---|
| 1 | 29 | 26 | 2,099 |
| 2 | 2,099 | 27 | 2,099 |
| 3 | 2,099 | 28 | 2,099 |
| 4 | 2,099 | 29 | 2,099 |
| 5 | 283 | 30 | 1,799 |
| 6 | 2,099 | 31 | 2,099 |
| 7 | 2,099 | 32 | 2,099 |
| 8 | 2,099 | 33 | 2,099 |
| 9 | 2,099 | 34 | 2,099 |
| 10 | 599 | 35 | 1,949 |
| 11 | 2,099 | 36 | 2,099 |
| 12 | 2,099 | 37 | 2,099 |
| 13 | 2,099 | 38 | 2,099 |
| 14 | 2,099 | 39 | 2,099 |
| 15 | 899 | 40 | 2,099 |
| 16 | 2,099 | 41 | 2,099 |
| 17 | 2,099 | 42 | 2,099 |
| 18 | 2,099 | 43 | 2,099 |
| 19 | 2,099 | 44 | 2,099 |
| 20 | 1,199 | 45 | 2,245 |
| 21 | 2,099 | 46 | 2,099 |
| 22 | 2,099 | 47 | 2,099 |
| 23 | 2,099 | 48 | 2,099 |
| 24 | 2,099 | 49 | 2,099 |
| 25 | 1,499 | 50 | 2,380 |
Electrode (#101) is a Electric-type Pokémon from the Kanto region (Generation 1) in Pokémon GO. With a maximum CP of 2,401 at Level 50 with perfect 15/15/15 IVs, Electrode can be effective with the right strategy. This complete guide covers the best moveset, PvP analysis, raid counters, evolution, and shiny availability for Electrode in 2026.
Electrode's Attack stat is 173 (Good). A decent Attack stat that allows Electrode to contribute meaningful damage.
With 173 Defense (Good) and 155 Stamina (Good), the total stat product is 501. This gives Electrode reasonable durability in battle. Compared to other Electric-type Pokémon, Electrode's stat distribution is balanced.
The best moveset for Electrode depends on whether you use it for raids, gyms, or PvP. For raids, use Spark (Fast) with Discharge (Charged) for maximum DPS. This takes advantage of STAB (Same Type Attack Bonus) which provides a 20% damage boost for matching-type moves.
For PvP (GO Battle League), energy generation and coverage matter more than raw DPS. Electrode has 3 Fast Attacks and 4 Charged Attacks to choose from. Note that Electrode has Elite TM moves that may outperform standard options in certain formats.
In Great League, Electrode can be a viable pick. For Great League, lower Attack IVs (like 0/15/15) are preferred to maximize stat product under 1500 CP. The Electric typing provides useful matchups against Electric, Flying, Steel-type threats while being weak to Ground types.
In Ultra League, Electrode reaches 2,099 CP at Level 40. Pair it with Pokémon that cover its weaknesses.
In Master League, Electrode faces tough competition from Pokémon with higher CP caps. It is better suited for capped leagues.
As a raid attacker, Electrode's effectiveness depends on its typing and 173 Attack stat. It may not be the top raid choice but contributes in the right conditions. Best counters against Electrode use Ground-type moves.
Electrode can be found in the wild, hatched from Eggs, obtained through Research tasks, and during events. In Rainy weather, it receives a spawn boost. The buddy distance is 3km per candy — use Pinap Berries for double candy when catching.
Electrode is part of a 2-stage evolution family:
Tip: For PvP, check IV spreads before evolving (low Attack, high Defense/Stamina). For raids, aim for 15/15/15 perfect IVs.
Shadow Electrode is available from Team GO Rocket. Shadow Pokémon deal 20% more damage but take 20% more damage, making them excellent glass cannons. Shadow Electrode's effective Attack becomes ~208. For raids, keeping it Shadow is usually better than purifying.
Shiny Electrode is available! Use the Normal/Shiny toggle on this page to preview. The shiny rate is approximately 1 in 500. Shiny variants are cosmetic only — same stats and performance. Check our Shiny Checklist for all available shinies.
Electrode gets a weather boost in Rainy weather, increasing wild spawn CP (up to Level 35) and raid catch CP to Level 25 (1,418 - 1,499 CP). The buddy distance is 3km per candy. Use Poffins to halve the distance.
Q: What is Electrode's max CP?
A: 2,380 CP at Level 50, or 2,099 CP at Level 40.
Q: Is Electrode good?
A: Useful in Great League PvP with the right setup.
Q: Can Electrode be shiny?
A: Yes! Shiny Electrode is available.
Q: What is Electrode weak to?
A: Ground-type moves.
Q: Best moveset?
A: Spark + Discharge for optimal DPS.
Updated September 2026. Data from Pokémon GO Live and Pokémon GO Wiki.