
| Max CP | 1,816 |
| Generation | Johto (Gen 2) |
| Buddy Distance | 3km |
| Released | ✅ Yes |
| Shiny | ✨ Yes |
| Shadow | ❌ No |
Azumarill is a Water/Fairy-type Pokémon from Johto (Generation 2) in Pokémon GO. It has a maximum Combat Power (CP) of 1,816 when powered up to Level 50 with perfect 15/15/15 IVs. Azumarill has base stats of 112 Attack, 152 Defense, and 225 Stamina, giving it a total stat product of 489.
Azumarill can be used in various battle formats depending on its moveset and the current meta. Its shiny form is available in Pokémon GO.
In Rainy weather, Azumarill receives a weather boost increasing its catch CP and spawn rate. The buddy walking distance for Azumarill is 3km per candy.
| Move | Type | Power | Energy | DPS | EPS | PvP DPT | PvP EPT |
|---|---|---|---|---|---|---|---|
| Rock Smash | - | - | - | - | - | - | - |
| Bubble | - | - | - | - | - | - | - |
DPS = Damage/Sec (PvE) · EPS = Energy/Sec · DPT/EPT = Damage/Energy Per Turn (PvP) · STAB = +20% type bonus
| Move | Type | Power | Energy | DPS | PvP Pwr | PvP Nrg |
|---|---|---|---|---|---|---|
| Play Rough STAB | Fairy | 90 | -60 | - | 90 | -60 |
| Hydro Pump | - | - | - | - | - | - |
| Ice Beam | Ice | 90 | -55 | - | 90 | -55 |
Azumarill takes increased damage from these types:
Azumarill takes reduced damage from these types:
Top Pokémon to use when battling Azumarill in raids and gyms, sorted by Attack.
| # | Pokémon | Type | ATK | DEF | STA | Max CP |
|---|---|---|---|---|---|---|
| 1 |
| Electric | 330 | 144 | 195 | 4,504 |
| 2 |
| Grass Steel | 323 | 182 | 139 | 4,206 |
| 3 |
| Poison Dragon | 278 | 192 | 268 | 5,067 |
| 4 |
| Dragon Electric | 275 | 211 | 205 | 4,620 |
| 5 |
| Poison Dragon | 263 | 159 | 177 | 3,630 |
| 6 |
| Ghost Poison | 261 | 149 | 155 | 3,292 |
| 7 |
| Fighting Poison | 259 | 158 | 190 | 3,686 |
| 8 |
| Bug Electric | 254 | 158 | 184 | 3,566 |
| 9 |
| Electric Flying | 253 | 185 | 207 | 4,035 |
| 10 |
| Electric Fairy | 250 | 181 | 172 | 3,625 |
Best IVs for GO Battle League. Higher stat product = better PvP.
| # | ATK | DEF | STA | Lv | CP |
|---|---|---|---|---|---|
| 1 | 0 | 15 | 15 | 45 | 1,497 |
| 2 | 0 | 15 | 10 | 46 | 1,500 |
| 3 | 0 | 14 | 11 | 46 | 1,499 |
| 4 | 0 | 15 | 14 | 45 | 1,494 |
| 5 | 0 | 12 | 14 | 46 | 1,499 |
| 6 | 0 | 14 | 15 | 45 | 1,493 |
| 7 | 0 | 11 | 15 | 46 | 1,498 |
| 8 | 1 | 14 | 13 | 45 | 1,500 |
| 9 | 0 | 15 | 9 | 46 | 1,497 |
| 10 | 1 | 13 | 14 | 45 | 1,498 |
| # | ATK | DEF | STA | Lv | CP |
|---|---|---|---|---|---|
| 1 | 15 | 15 | 15 | 50 | 1,800 |
Ranked by Stat Product. #1 = best PvP. Master League: use 15/15/15.
Expected CP at different IV levels per encounter type.
| IVs | Wild L30 | Research L15 | Raid L20 | WB L25 | Max L40 | L50 |
|---|---|---|---|---|---|---|
| 100% (15/15/15) | 1,361 | 680 | 907 | 1,134 | 1,588 | 1,800 |
| 98% (15/15/14) | 1,358 | 679 | 905 | 1,131 | 1,584 | 1,796 |
| 96% (15/14/15) | 1,357 | 678 | 904 | 1,130 | 1,583 | 1,795 |
| 93% (14/14/14) | 1,343 | 671 | 895 | 1,119 | 1,567 | 1,777 |
| 91% (15/13/13) | 1,347 | 673 | 898 | 1,122 | 1,571 | 1,782 |
| 87% (13/13/13) | 1,326 | 663 | 884 | 1,105 | 1,547 | 1,754 |
| 82% (12/12/12) | 1,308 | 654 | 872 | 1,090 | 1,526 | 1,731 |
| 80% (10/15/15) | 1,307 | 653 | 871 | 1,089 | 1,525 | 1,729 |
| 67% (10/10/10) | 1,274 | 637 | 849 | 1,061 | 1,486 | 1,685 |
| 0% (0/0/0) | 1,108 | 554 | 739 | 924 | 1,293 | 1,466 |
Important CP values for Azumarill with perfect 15/15/15 IVs:
| 🏆 Max CP (Lv 50) | 1,800 CP |
| 🎯 Max CP (Lv 40) | 1,588 CP |
| ⚔️ Raid Catch (Lv 20) | 849 - 907 CP |
| 🌤️ Weather Boost (Lv 25) | 1,061 - 1,134 CP |
| 🥚 Egg Hatch (Lv 20) | 849 - 907 CP |
| 🔬 Research (Lv 15) | 637 - 680 CP |
Maximum CP for Azumarill with perfect 15/15/15 IVs at each level.
| Lv | Max CP | Lv | Max CP |
|---|---|---|---|
| 1 | 22 | 26 | 1,588 |
| 2 | 1,588 | 27 | 1,588 |
| 3 | 1,588 | 28 | 1,588 |
| 4 | 1,588 | 29 | 1,588 |
| 5 | 214 | 30 | 1,361 |
| 6 | 1,588 | 31 | 1,588 |
| 7 | 1,588 | 32 | 1,588 |
| 8 | 1,588 | 33 | 1,588 |
| 9 | 1,588 | 34 | 1,588 |
| 10 | 453 | 35 | 1,474 |
| 11 | 1,588 | 36 | 1,588 |
| 12 | 1,588 | 37 | 1,588 |
| 13 | 1,588 | 38 | 1,588 |
| 14 | 1,588 | 39 | 1,588 |
| 15 | 680 | 40 | 1,588 |
| 16 | 1,588 | 41 | 1,588 |
| 17 | 1,588 | 42 | 1,588 |
| 18 | 1,588 | 43 | 1,588 |
| 19 | 1,588 | 44 | 1,588 |
| 20 | 907 | 45 | 1,698 |
| 21 | 1,588 | 46 | 1,588 |
| 22 | 1,588 | 47 | 1,588 |
| 23 | 1,588 | 48 | 1,588 |
| 24 | 1,588 | 49 | 1,588 |
| 25 | 1,134 | 50 | 1,800 |
Azumarill (#184) is a Water/Fairy-type Pokémon from the Johto region (Generation 2) in Pokémon GO. With a maximum CP of 1,816 at Level 50 with perfect 15/15/15 IVs, Azumarill has its niche uses in certain battle scenarios. This complete guide covers the best moveset, PvP analysis, raid counters, evolution, and shiny availability for Azumarill in 2026.
Azumarill's Attack stat is 112 (Below Average). The lower Attack stat means Azumarill may compensate with bulk or utility.
With 152 Defense (Good) and 225 Stamina (Excellent), the total stat product is 489. This gives Azumarill reasonable durability in battle. Compared to other Water-type Pokémon, Azumarill's stat distribution favors defense.
The best moveset for Azumarill depends on whether you use it for raids, gyms, or PvP. For raids, use Rock Smash (Fast) with Play Rough (Charged) for maximum DPS. This takes advantage of STAB (Same Type Attack Bonus) which provides a 20% damage boost for matching-type moves.
For PvP (GO Battle League), energy generation and coverage matter more than raw DPS. Azumarill has 2 Fast Attacks and 3 Charged Attacks to choose from.
In Great League, Azumarill can be a viable pick. For Great League, lower Attack IVs (like 0/15/15) are preferred to maximize stat product under 1500 CP. The Water/Fairy typing provides useful matchups against Dragon, Fire, Water-type threats while being weak to Electric, Grass, Poison types.
In Master League, Azumarill faces tough competition from Pokémon with higher CP caps. It is better suited for capped leagues.
As a raid attacker, Azumarill's effectiveness depends on its typing and 112 Attack stat. It may not be the top raid choice but contributes in the right conditions. Best counters against Azumarill use Electric, Grass-type moves.
Azumarill can be found in the wild, hatched from Eggs, obtained through Research tasks, and during events. In Rainy weather, it receives a spawn boost. The buddy distance is 3km per candy — use Pinap Berries for double candy when catching.
Azumarill is part of a 3-stage evolution family:
Tip: For PvP, check IV spreads before evolving (low Attack, high Defense/Stamina). For raids, aim for 15/15/15 perfect IVs.
Shiny Azumarill is available! Use the Normal/Shiny toggle on this page to preview. The shiny rate is approximately 1 in 500. Shiny variants are cosmetic only — same stats and performance. Check our Shiny Checklist for all available shinies.
Azumarill gets a weather boost in Rainy weather, increasing wild spawn CP (up to Level 35) and raid catch CP to Level 25 (1,061 - 1,134 CP). The buddy distance is 3km per candy. Use Poffins to halve the distance.
Q: What is Azumarill's max CP?
A: 1,800 CP at Level 50, or 1,588 CP at Level 40.
Q: Is Azumarill good?
A: Useful in Great League PvP with the right setup.
Q: Can Azumarill be shiny?
A: Yes! Shiny Azumarill is available.
Q: What is Azumarill weak to?
A: Electric, Grass, Poison-type moves.
Q: Best moveset?
A: Rock Smash + Play Rough for optimal DPS.
Updated September 2026. Data from Pokémon GO Live and Pokémon GO Wiki.